buffer value changes added for existing and new buffer
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@@ -120,12 +120,12 @@ class HemoCubeFragment : Fragment() {
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binding.tvSubtitle4.text = "Config"
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binding.tvSubtitle4.text = "Config"
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if (isBufferValueAvailable() || !Constants.BLANK_EVERY_TEST) {
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if (isBufferValueAvailable()){
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binding.btnPlacebuffer.apply {
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binding.btnPlacebuffer.apply {
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setBackgroundColor(Color.GREEN) // Set button background color to green
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setBackgroundColor(Color.GREEN) // Set button background color to green
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text = "Fresh Buffer" // Change button text to "Buffer Exists"
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text = "Fresh Buffer" // Change button text to "Buffer Exists"
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}
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}
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}else if(!isBufferValueAvailable() || Constants.BLANK_EVERY_TEST){
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}else{
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binding.btnPlacebuffer.apply {
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binding.btnPlacebuffer.apply {
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setBackgroundColor(Color.RED) // Set button background color to green
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setBackgroundColor(Color.RED) // Set button background color to green
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text = "No Buffer" // Change button text to "Buffer Exists"
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text = "No Buffer" // Change button text to "Buffer Exists"
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