Changes related to device ratio and lowerlimit added

This commit is contained in:
Mariya
2024-02-02 12:33:37 +05:30
parent 69e129cddb
commit feac2dc75b

View File

@@ -679,7 +679,7 @@ class HemoCubeFragment : Fragment() {
val led2Average = log10(led2BufferForDevice.div(led2SampleForDevice))
val led3Average = log10(led3BufferForDevice.div(led3SampleForDevice))
val led4Average = log10(led4BufferForDevice.div(led4SampleForDevice))
val deviceRatio = led4Average / led1Average
val deviceRatio = led2Average / led1Average
if (led1BufferForDevice < Constants.BUFFER_INTENSITY_THRESHOLDS[deviceHardwareId]?.get(0)
?.get(0)!!
@@ -777,10 +777,11 @@ class HemoCubeFragment : Fragment() {
}
}
if ((led1Average < 0.7 || led2Average < 0.7 || led3Average < 0.7 || led4Average < 0.7) && calculatedSlopeRatio > 35.0) {
var absorbanceLowerLimit = 0.0
if (led1Average < absorbanceLowerLimit || led2Average < absorbanceLowerLimit || led3Average < absorbanceLowerLimit || led4Average < absorbanceLowerLimit) {
validationError = true
activity?.runOnUiThread {
binding.errorMessage.text = "Severely Low Hb. Repeat test with 12 ul in 2 ml Buffer"
binding.errorMessage.text = "Invalid"
binding.errorMessage.visibility = View.VISIBLE
}
}